Term 2 - Week 17 - Digital 3D Jump

February 10, 2018

I unfortunately was not present for this brief, but I attempted the character jumps none the less. I tried to stray from creating a robotic jump, that incorporated anticipation, and ease in and out, which took some consideration with the first jump's nature of being linear and stationary, and the characters robotic figure. But I think I managed to create some realistic movement, that could perhaps be refined with more experience using the program. I also added some secondary movement with the giggle of the glasses, which I was pleased with.

 

 

I created the second jump using stepped animation, as I found it quite challenging to create a realistic jump using the other settings. Again I think I managed to utilise principles like ease in, ease out, and anticipation and carry through quite effectively. I think to improve on this animation I'd have to add more frames in to make it smoother and convey the characters movement more clearly.

 

 

 

Please reload

Recent Posts
Please reload

Archive
Please reload

Search By Tags