Week 7 - Character Design

November 16, 2017

Our final character task within the character design project was to give our character a walk cycle. I have always seen my character as quite fluid, with few defined joints, rather his limbs will kind of curl as one to bend instead of at a single point. We created the characters digitally, which at first was a weird jump from working in what I suppose is an analogue method, but I have quickly grown to enjoy the efficiency and freedom of digital working, where for example creating a coloured version of the walk cycle is far easier to accomplish

 

 

 

 

 

 

 

 

 

 

Please reload

Recent Posts
Please reload

Archive
Please reload

Search By Tags