Week 6 - Dynamics
This week, we were tasked with emphasising acting in our character through a walk cycle. I chose to give my character an angry complexion, trying to emphasise this through an exaggerated step length, and tightly crossed arms.
Looking at other angry walk cycles, I see I could have put more vertical movement into my character, to make the steps look heavier, instead of just longer. I suppose the crossed arms and not totally exaggerated nature of walking I gave my character make them look more frustrated than outright angry, where other examples make the character quite dynamic with all limbs.